Emergent Future

Metaplace Open Beta Launches Today

Game Development and Social Networking platform Metaplace enters Open Beta.

Metaplace Open Beta Launches Today Metaplace Open Beta Launches Today

Twitter Removes Reply Options - Options are Bad?

Twitter removes config options @replies - leads unhappy people and questions on the use of choice.

Twitter Removes Reply Options - Options are Bad? Twitter Removes Reply Options - Options are Bad?

Crafting a Crafting System

A peek at a few games that have managed to have crafting and trade systems that have been interesting.

Crafting a Crafting System Crafting a Crafting System

Gaming Should be Worthwhile

Designers need to remember to "find the fun" when designing, and every activity should be fun.

Gaming Should be Worthwhile Gaming Should be Worthwhile

EVE Shows Niche MMO Markets Can Work - Again

EVE Online hits 300,000 subscribers becoming the second largest Western subscription MMO.

EVE Shows Niche MMO Markets Can Work - Again EVE Shows Niche MMO Markets Can Work - Again

Google Chrome Hits 2.0.x

by Sean on May.22, 2009, under Software

Google has released version 2 of their browser, Chrome. The new version takes advantage of an even more improved JavaScriptengine and Webkit, and includes new features such as Autofill and the ability to remove websites from your “most visited” list. If you’re already running Chrome, you should already have the update. If not, it might be worth a peek. Over all though, most of the new features are pretty unspectacular - at least from my point of view.

Autiofill is quite useful, of course, as it lets you quickly enter in information like user names, your address, e-mail, etc… and it is an…

Leave a Comment :, , more...

Runes of Magic Review Up at MMORPG.com

by Sean on May.21, 2009, under Gaming

MMORPG.com has a review of Runes of Magic up at their website that I drafted up for them after spending some time with the game. While I’ve posted a few articles up about the game in the past, this one goes in much greater detail about how the game actually stacks up. In brief, it is a pretty average, generic game over all, but with enough interesting features - and the lack of a subscription fee - to make it potentially worthwhile. Check out the full review for more details.

Leave a Comment :, , , more...

3D Realms Quotes from Monty Python: “We’re Not Dead Yet!”

by Sean on May.19, 2009, under Game Industry

Taking a cue from their own infamous franchise, Duke Nukem developers 3D Realms, who supposedly recently went out of business, has stated that they aren’t quite so inclined to die off. The company let many of their employees go recently, removing most everyone who had been working on Duke Nukem Forever. However, the studio claims that they are attempting to regroup the company after losing their funding, squarely blaming Take-Two. They also claim to retain the Duken Nukem franchise, although Take-Two does retain the rights to publish Duke Nukem Forever, and seem to intend on creating games within the franchise.

According to…

Leave a Comment :, , , more...

Funcom Releases Details on Web-Based and Free-to-Play Games

by Sean on May.18, 2009, under Game Development

Age of Conan and Anarchy Online developer, Funcom, has released some details on a few upcoming game titles of theirs, that will be free to play. One of these titles is a browser-based game while the other is a Java-based game, likely targeted toward a younger audience. With the success of games such as Wizard101, Club Penguin, and recently notable Free Realms, it shouldn’t be too surprising seeing Funcom trying to tap into this section of the market. Anarcy Online is also a free to play game supported by in-game advertising, as long as you don’t run with any of the expansions as…

Leave a Comment :, , , more...

Free Realms Hits One Million Accounts in 18 Days

by Sean on May.15, 2009, under Game Industry

Back at the Game Developers Conference in 2007, there were a few major topics/buzz words being tossed around at the time. One of them was “emergent gameplay,” which actually inspired the name of this website, and the other one was “micro-transactions.” When I say micro-transactions though, I don’t necessarily mean the flood of downloadable content that has become available for purchase for many games, but rather for the use of them in MMOs. (Yeah, shockingly I attended most every MMO-related session.)

Following that announcement, I hadn’t seen anyone actually use a micro-transaction model, except for games coming out of Asia, which…

Leave a Comment :, , , more...


 

July 2009
S M T W T F S
« May    
 1234
567891011
12131415161718
19202122232425
262728293031